Contract Breeder

18+ management sim about running a breeding farm on a loan from Hellstock Inc.
Breed humans, elves and beastfolk, sell the offspring and keep the Creditor paid.
😈 Or breed the girls yourself.

- Manage pens, storage, upkeep and a monthly debt
- Genetics with dozens of skin, hair and eye colors per race
- Currently 3 races to explore: humans, beastfolk and elves
- Inspect, undress, interact and breed the girls on your farm
- Get tips from your Creditor, a cute and professional succubus
- Many hand-drawn illustrations and animated scenes
And there's so much more content planned for the future, including new races, mechanics, animations, and sprites! ♡
If you liked the demo make sure to:

You can also join our discord server!
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux, Android |
| Rating | Rated 4.6 out of 5 stars (76 total ratings) |
| Author | Vanabette |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Adult, Anime, breeding, Eroge, Hentai, Management, NSFW, Porn |
| Average session | About an hour |
| Languages | English |
| Inputs | Mouse |
| Links | Patreon, Twitter/X |
| Content | No generative AI was used |






Comments
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So... you have a large collection of coins from the German Empire, and pain au chocolat for breakfast? Why in Latin? I guess it makes sense—demon contracts should be in Latin. By the way, it looks like you had a typo in there (lentaculum instead of Ientaculum). You got your i and l mixed. And yeah, it is long enough, and very entertaining!
Pretty fun, the illustrations are really good. Would like to be able to 'inspect' the guys too!
On android, game just crashes when trying to open the trade licenses window lol
Love the animation and art style! will there be an update in the future for the player to be female and breedable?
should make something like a rare super size trait that gives bigger boobs or bigger junk for them.
could increase their sell price and fertility slightly or something
The game put crashing before i get to play it
Good premise, good art and animation though it is short animations at present... definitely shows promise if you keep building the foundation well :)
saw a few people comment about early game cash issues and I think I know a few ways to fix it early on so you don't get stuck with only humans for 100 days (I found some lucky human options early that let me exploit the system a tad to get beast folk around day 60 but like... I could not get good luck with the beast folk and they eat so much income to keep).
The first idea is about the market value fluctuations. I propose that the market doesn't start to fluctuate until the 3rd bill due date. Starting out with the humans being over saturated and regularly having low sell days in long rows makes the early game particularly meh due to the RNG nature of it. Introducing the over saturation by the 3rd pay period gives an in game justification as to why the saturation would get high and thus impact market values. Then you could tie a code to subsequent race unlocks where their market value doesn't fluctuate until 1 or 2 pay periods after you unlock the race (which would allow a chance to build up beast folk, elves, etc down the line without crippling yourself by eating the upkeep costs). I would personally say 2 or 3 pay periods but I would figure by the time you get stable enough to unlock them 1 - 2 would give plenty of balanced time to get the beast folk going.
Secondly, the contract situation. There is honestly to long of a gap between contracts, so if you try and hold onto certain humans for a while in hopes to get a good contract it will limit how much space you have to keep making money in between. So either shortening the gap between contract periods or changing it up to be more of a pseudo bounty board would fix income issues. And if you take the bounty board style idea, allowing people to have a list you can scroll through and select a contract that you can actually fulfill would be the best way to do it. To balance that, the individual contracts on the long list would have a longer wait period before they become available again, prompting the player to not only rely on specific contracts and diversifying.
I feel these 2 - 3 ideas would solve any early game tedium and allow the player to more focus in finding fancy breeders with value mods instead of prioritizing swift womb and doting mother to bump stats and pay just to get by. Only other thing I would recommend would be having more animation diversity, different positions when breeding. But that is one I hope is already being thought of :)
Looking forward to how this turns out, and maybe adding some cross breeding ideas to really spice it up lol. Will check back later on o/
Do we have a genetic for futa?
That is a good question considering you can set your own character as futa and breed the ladies... have tried to see if it's a thing, as I would totally full switch to a futa farm lmao. Futa on female in particular. But have yet to see any futa offspring sadly... only played like 80 days though
Esto me recuerda a Black Market Monster, tremendo juegazo lo he rejugado unas 8 veces
Few languages
On quest we can't type a name (at the start) so the game stay stuck and we can't play
So hot. Can't wait to see what else gets added with updates.
One thing I'd love to see is save exporting from the web version. Not a big deal though.
Can u possibly make it to where people on Apple (IOS) mobile can download it and if u CANT can u make it to where when people try to play the browser version it is playable because every time I try it doesn’t let me get threw the contract at the beginning of the game please and thanks!!!!
wish there was an option to replace males with futas...
the game freezes up on windows. not sure if this happening with everyone else. when it downloading assets and gets stuck on 68 percent
I LOVE THIS GAME SO MUCHHHH <333
It would be nice to be able to improve manager's stamina (recovery and/or total)
looking forward to the next updates <3
Can you add kobolds or scalies
YES THIS PLEASE
I see, we have a Lifts-Her-Tail literature connoisseur here.
Why is the zip file on android and not .APK?
Inside the zip file is the apk.
Thanks, I get it.
Having the same issue as here with the downloadable version
(check the discussion below this is not a scam but a issue with arm cpu's)
https://itch.io/post/17488536
I love this game. I hope, at some point, there's more ways that you (the manager) can have better breeding results. Training that costs money, perhaps? Special gene therapy magic things that's just for you?
Also, I'm currently up to 6k in debt, I hope that debt slows down eventually.
An item shop you can put on specific breeders, maybe?
I'm excited for it coming out on steam.
If you do read this, please answer this one question so I can know whether or not I should continue in the demo: does the debt price ever stop increasing? It's currently manageable but progression is reallyyyy slow for me
When's the next update? I'd really like to see a first-person mode for intimate scenes, possibly with interactive features. And an expanded virginity mode for characters. Thank you.
can u do mix with races?
Could you please add the Brazilian Portuguese language?
Completely random, and more of a "it doesn't matter if it doesn't end up happening, but if it does i won't complain about it"
So, futa content, yep or nop?
Well there is technically some right now due to the manager aka our character having a futa option.
Damn, didn't knew that. Thanks
Would still be cool to have futa breeders someday, tho. Specially if the dev adds the option for the manager to be fully female. Maybe one day
Will the manager ever be able to be female and get bred?
Android needs a .APK file, not a .zip
The APK is inside the ZIP file. Just extract it first
It said invalid upload on Android :c
You caught me in the middle of updating the files, should work now!
ty
Game crashes at when you try to type the farm name on android. Unplayable at this moment
Can you try now? I don't have a lower end device to test if it's any better now, i updated the files you'll need to download it again
mpreg update when???? 👀👀👀👀
Never. ðŸ˜
It looks like the Succubus Creditor had a C Section. In my head, She use to be Breeding stock on a one of these farms. That's her back story now
it says that undressing is patreon only, is there a list of other patreon only content or is that it?
Right now just the undressing, naked characters have more complex boob physics and extra expressions. I'm also working on another race already and it will debut on patreon first :D
Having played for a good hour, I think the loop is solid but the big thing missing (that doesn't seem to be planned) is a way for you to upgrade your own genetics somehow. Without that you quickly get studs with important stats/traits that you lose out on if you breed someone yourself.
I do plan to add private quarters to further develop the mechanic of player breeding by himself
I feel like the rent shouldn't increase, or at least not increase a lot each month. its kinda hard to keep up with it(I do love the game tho)
Hi ! Been loving the game so far! I've been wondering though, is it possible for a character to have two blessing traits at the same time ? Thanks and keep up the good work!
Yes it is! Just unlikely and visually they will have just the one but it will be there in the character card.
Just played through the demo and got to day 200, so I think it's fair to say I find this interesting and generally like the gameplay loop. That said, I also still have my gripes. Fair warning, I'm going to say a lot, but it's cause I care.
Firstly, I think something should be done with how supply/demand works. Honestly, I'm not 100% sure what, but as it is now, it's surprisingly easy to get yourself into an early death spiral. You can only work with humans and need a fair bit to pay the monthly fee, pay the license fee, and pay for the beastfolk. So you're kinda stuck with humans. But each you sell lowers the value more and more. This should push you to sell higher value instead of quantity, but you don't really get much choice. Not just because of them randomly not getting better, but also because you're limited with space. You can't experiment to get the best humans without running out that space. So you're outright forced to sell no matter what you do... which lowers the value of them more. I hope I've described the problem clear enough.
But as I said, I'm not actually sure what you should do with that. Maybe have a minimum sell value? Maybe have the markets not get so affected by just your tiny, starting out place? Maybe allow the player to affect the market in some way beyond just... waiting days to let it go up? Special chance effects on the market any given day? Guaranteed ones at the start of the game? At the least, I'm not sure the market should be affected at every press of the sell button (at least for humans), cause you kinda have to find your highest value, but most sellable before going down the line since they'd lose the most value.
Secondly, I'd like a few more options when it comes to sorting. Mainly, a way to lock a character in place so they aren't affected by the sort function nor can they be accidentally moved AND some way to mark "undesirables", almost like an opposite to faves so you know who you want to sell. (And they should go the bottom if you sort.) It'd also be nice if that sort function could order faves of a species at the top of their specific species. So like, even a super valuable beastfolk can't get between Elves, nor will a theoretically more valuable one get above your fave (because you're looking to breed those traits of the fave, that the more valued one doesn't have.) Or the options to pick between options of "overall" and "species specific". Also, different tiers of faves would be nice. Like "This is a tier 1 Fave, this is Tier 2." Just nice for sorting reasons. 1's above 2's, even if the values would have them otherwise.
Thirdly, there's kind of a big gap between men and women here. While I know that's inherent to the subject matter here, and I also know you do *kinda* address this with Elves having males who can only go once per two days (which is a cute idea I like and I hope other species have "weirder" things going on), but that only happens like... 3-ish hours in. Before that, you pretty much need to only find the best male and "cull" all the others. (Or at least ignore them for contract purposes.) Meanwhile, because of both the time it takes women to go through and recoup, and that they have a limited number of times they can do the deed, you'll be switching and going through them pretty regularly.
So here's an idea that came to mind because of the trait Forager. What if... you could send men out to do labor (or some other tasks). Their proficiency is based on their stats (like maybe how long they stay injured, or how many injuries they can take based on Vigor.) They can also have traits specific to men for these tasks (so it's not just women who get women-only traits.) I think it would give far more reason to have plenty of men, while still needing plenty of women as well. Perhaps a bit sexist, but there's a lot of questionable things going on anyway, lol. Regardless, there's a lot you could do with this idea, more then I've expressed already.
Fourthly, I think I'd like more options on what you can do at any given point. Like perhaps a consumables shop for temporary buffs to specific individuals. You know, like something to ease their tiredness, or make mating more successful, or make pregnancies go faster, or make traits have a higher chance of continuing. Maybe add stats... maybe allow "limit breakers" as consumables to go beyond 100. For all of these, not for everyone at the same time (unless it's some late game consumables), just for individuals. If it still seems too strong, maybe characters can build resistances to those buffing consumables, making them less and less effective. (Like... a chance to not work, building up until it outright won't work anymore no matter how many you use.) And maybe some, or all consumables, are actually species specific. So an elf can't get affected by a drug for beastfolk. (Heh... like... catnip.) Just some ideas.You could mix and match or not do any of this.
On a semi-related note... I kinda wonder if our character should get special effects/upgrades. You do make it a point you can breed them yourself. Even have a stamina meter for you. You even allow us to breed any race, despite that apparently not working otherwise. I don't know if we have stats or traits or anything, but that could all be stuff you let us alter to have more of an affect on the farm. Maybe even let inspections do something. (More than just for "fun"). Like... maybe you can rarely find a secret mark on characters, find out a character was wrongly evaluated and should have higher stats, or find some money/items they have hidden. Or maybe just playing with them enough gets them in a mood that makes them better at breeding. Also-also, it's not even my thing, but it is a bit silly you can't inspect the men. Could make a toggleable option to see or not, if you do put effects on for inspecting.
On a semi-related note to my semi-related note... why *isn't* there cross breeding between species? I'm not even saying to change the fact that most will only get with another of their kind. Let the "Freaky" trait do more than be a thing for implicative contracts. Make it like a really low chance, depending on who's involved. Maybe even make it a big deal that your the one to bring cross breeds around. Could even add to the reasons why your character would breed with all of them. Something special about you that matches to their species, but can potentially make a cross. Granted, I do foresee it may be quite some work to account for however many crosses you'd want to account for if you did this, but I do think it'd add to the experience.
Fifthly, is there a limit to traits, and is it 4? If so... why? Like I maybe understand under the thought of not letting the player get too powerful too quickly, but also, this entire premise is kinda based on that possibly happening, (or completely not happening) given it's random what you get. If I want to breed the ultimate human who's a Blessed Birth'ed Swift-Womb'ed Lucky Late Bloomer of Void... why shouldn't I? At the least, I think humans should have a higher cap if you still think there needs to be a cap. (I don't think so, but it's your game). It'd give humans a unique trait and make them more valuable throughout the game instead of being ditched cause they just don't compare in value.
Related to that... can you make Late Bloomers more obvious on how much value they've accrued? I know you can check by clicking on them and seeing how long they've been there, but if you run a Late Bloomer build (like I did), you're gonna be checking a couple dozen people every day. Also I thank you for not putting a negative on Late Bloomers despite the name.
Lastly, just some random things. Beating the competition does nothing. Are skull coins supposed to be a thing? On getting a perfect Specimen, you are not allowed to even see the character made before the event pops to give them over. I'd like to actually be able to see before I make a decision. Even if one option is better than the other. It'd be nice if you could order a specific character at a significantly steeper price. Within reason on what you can obtain. Like maybe you can only order 2 traits and 100 points overall to stats or something like that. Maybe upgrades could get you even more for higher prices. Finally... contracts currently feel weird to me. Because they're so fast, you can't really pivot to fulfilling an order unless you just so happen to have the stock already. Of which there seems to be no, or little guarantee that they'll actually order anything of what you have. You can get *really* screwed on contracts and not being able to fulfill any of them. And the trade contracts for special individuals... I think could use some tweaking to make deals more applicable. Maybe they ask for money on top of the person, but give you something much better. Or maybe maybe it a temporary trade? I don't know. Just an idea.
Hmm... oh. And an undo, revert or buyback option would be nice. It is possible to misclick or not notice something more valuable than you thought until the last moment when you're going over 30 people 100 times.
Sorry for all my chatter, but I hope it shows I care and I hope at least some of this may help. I wish you the best in making and potentially finishing this project. Funny enough, there's still some things I could have said. But I've said enough.
(Even if I wonder if we should address the incest in the room. lol.)
sending males to work is a good idea and also hilarious
Love the game, but what are the demon coins for? I assume they are different from the money, are they like upgrades? Also can you make late game harder? Im chilling with like 500k after putting 2 hours in and its taking 14k every month please just make the late game harder and not the early game it took me half an hour to get elves
There will be a lot more ways to spend money later on ;) And demon coins are going to be an extra currency, not in the game yet
So is prismatic rare?
It's pretty rare, you can check the odds in the bestiary :)
really i got 3 of them in my first run
Hi! Thanks for the game. I'm reporting an issue I found in case it helps.
Problem: On my Samsung Galaxy Tab A9 (SM-X110, Android 16, 3.8 GB RAM), Contract Breeder v0.1.0 (com.vanabette.contractbreeder) closes on its own about 12 seconds after launching. There is no crash dialog.
Cause (from adb logcat): this is not a crash in the game. Android's low memory killer (lmkd) kills the process because it uses too much RAM:
lmkd: Reclaim 'com.vanabette.contractbreeder' (11605), uid 10265, oom_score_adj 0, state 2 to free 2097896kB rss, 180020kB swap; reason: min watermark is breached even after kill
The game was using about 2 GB of RSS on a 3.8 GB device. Before killing the game, the system had already killed dozens of background apps, and that was not enough.
Other device: the same game works fine on my Samsung Galaxy A56 5G.
I'm available to run any new test or share the full logcat if you need it. Thanks!
same here, it literally shuts down within seconds without warning (android)
This helps a lot! I see this is an issue so it's my top priority now to fix it :'D
will the steam release be free or paid? if it’s paid i can gift it to my friends in Germany and UK
wait you can gift NSFW games to people within banned countries?
Yup, they just can’t access the store page to purchase. They can still play the games
Something something you’re not allowed to openly advertise those kinds of games to minors, so you can’t put them on an online storefront that doesn’t check for age
Same applies to keys. I’ve seen some itch.io games bundle a steam key with their purchase, my german friends were able to purchase those games on itch and activate the keys they got on steam
ohhhhh nice.
It will be paid! Interesting, i didn't know it worked like that
On Android, it wont let me select females when trying to pair them with males, I can only breed them myself, I'm guessing its a bug?
Did you press and hold for a moment to pick them up?
I did not, I went to the breed menu at the bottom. I just tried the dragging and it worked. The menu seemed to work after that.